Description This method rotates the bitmap 270 degrees, physically, bit by bit, in a positive direction. A faster rotation is possible by rotating the window's coordinate origin.
Syntax Dib = [BiDib.]RotateBitmap270 hBmOld
Remarks Dib LONGLONG Handle to the newly created, rotated bitmap. 0 on error.
hBmOld LONGLONG Handle to the bitmap to be rotated.
See Also RotateBitmap90 Method, RotateBitmap180 Method