RotateBitmap180  Method

Description         This method rotates the bitmap 180 degrees, physically, bit by bit, in a positive direction. A faster rotation is possible by rotating the window's coordinate origin.

Syntax                 Dib = [BiDib.]RotateBitmap180  hBmOld

Remarks             Dib                          BOOL             Handle to the newly created, rotated bitmap. 0 on error.

                            hBmOld                 LONGLONG Handle to the bitmap to be rotated.

See Also              RotateBitmap90 Method, RotateBitmap270 Method