Sets the horizontal offset value used for the Text Stamp or Text Watermark. The unit that belongs to the value can be set by the SetTextStampOffsetUnits function.
SetTextStampOffsetX (pDevMode As Long, lColor As Long) As Boolean
Input value - handle to the BlackIceDEVMODE structure
Input value - new horizontal offset of the text
Return value - TRUE on success, FALSE otherwise.
NOTE: For 32-bit applications, use pDevMode as Integer, instead of Long.