Description Sets the AnnotationFont member of the BlackIceDEVMODE. Sets the value of the Font Selection.
Syntax RetVal = [BIAdvPrn.]SetAnnotationFont pBlackIceDEVMODE lfHeight lfWidth lfEscapement lfOrientation lfWeight lfItalic lfUnderline lfStrikeOut lfCharSet lfOutPrecision lfClipPrecision lfQuality lfPitchAndFamily lfFaceName
Returns RetVal Boolean It is TRUE if the set was cuccessful, otherwise it is FALSE.
Remarks pBlackIceDEVMODE Long Pointer to the DEVMODE structure.
lfHeight Long Specifies the height, in logical units, of the font's character cell or character
lfWidth Long Specifies the average width, in logical units, of characters in the font
lfEscapement Long Specifies the angle, in tenths of degrees, between the escapement vector and the x-axis of the device
lfOrientation Long Specifies the angle, in tenths of degrees, between each character's base line and the x-axis of the device
lfWeight Long Specifies the weight of the font in the range 0 through 1000
lfItalic Short Specifies an italic font if set to TRUE
lfUnderline Short Specifies an underlined font if set to TRUE
lfStrikeOut Short Specifies a strikeout font if set to TRUE
lfCharSet Short Specifies the character set
lfOutPrecision Short Specifies the output precision. The output precision defines how closely the output must match the requested font's height, width, character orientation, escapement, pitch, and font type
lfClipPrecision Short Specifies the clipping precision. The clipping precision defines how to clip characters that are partially outside the clipping region
lfQuality Short Specifies the output quality. The output quality defines how carefully the graphics device interface (GDI) must attempt to match the logical-font attributes to those of an actual physical font
lfPitchAndFamily Short Specifies the pitch and family of the font
lfFaceName String A string that specifies the typeface name of the font
See Also