SetWatermarkBrightnessLandscape

 

#include “BlackIceDEVMODE.h”

 

BOOL                         SetWatermarkBrightnessLandscape(BlackIceDEVMODE* pDevMode, DWORD dwBrightness);

Description

Sets the value of the WatermarkBrightnessLandscape member of the BlackIceDEVMODE. The WatermarkBrightnessLandscape member stores the brightness value.

Parameters

BlackIceDEVMODE* pDevMode               - pointer to the BlackIceDEVMODE structure

DWORD dwBrightness                               - Brightness value.

Return value

TRUE on success, otherwise FALSE.

Programming Notes

None

Code Example

None