#include “BlackIceDEVMODE.h”
BOOL SetWatermarkBrightnessLandscape(BlackIceDEVMODE* pDevMode, DWORD dwBrightness);
Description
Sets the value of the WatermarkBrightnessLandscape member of the BlackIceDEVMODE. The WatermarkBrightnessLandscape member stores the brightness value.
Parameters
BlackIceDEVMODE* pDevMode - pointer to the BlackIceDEVMODE structure
DWORD dwBrightness - Brightness value.
Return value
TRUE on success, otherwise FALSE.
Programming Notes
None
Code Example
None