BinarySkeleton  Method

Description         This function will morphologically skeletonize the binary image. The function works for only 1 bit per pixel images. The binary skeletonization of an object defines a unique compressed geometrical representation of the object. Skeletonization is often referred to as the Medial Axis Transform. Morphological skeleton is processed by binary thinning operation several times iteratively until no further changes occur.

Examples

                                                       

Syntax                 RetVal = [BiFilter.]BinarySkeleton hDib MaxStep BackGrndisBlack ShowProgress hWnd

Returns               RetVal                    Long                The handle of new filtered DIB, 0 if an error occurred, or –1 if the BIFilter.dll does not installed.

Remarks             hDIB                       Long                Handle of the image to filter.

                            MaxStep                Long                This parameter specifies the maximum number of thinning operations. If MaxStep is 0, binary skeletonizing will be processed iteratively until no further changes occur.

                            BackGrndisBlack  BOOL             Specifies the color of BackGround.

                            iShowProgress       short                 This parameter specifies the displaying of the progressbar and the preview dialog.

Available values:

DISPLAY_NONE (0) – The progressbar and the preview dialog will not display before filtering.

DISPLAY_PROGRESS (1) – The progressbar will display during filtering procedure.

DISPLAY_DIALOG (2) – The preview dialog will display before filtering. This dialog shows the part of the image before and after filtering.

DISPLAY_BOTH (3) – The progressbar and the preview dialog will display.

IMPORTANT: The preview dialog will only display, if there is BIDlgs32.dll installed.

                            hWnd                      Long                Handler of the parent window.

See Also